How does PlaytestCloud record the gameplay?
We developed a special software that wraps around your mobile game to equip it with screen and touch recording features. You don't need to modify your game for this to work.
Before our players start your game, they will see a screen with instructions that walk them through the tasks that they have to accomplish for this specific playtest. The software will also prevent the player from launching the game after the playtest has concluded.
Our software will record the screen contents of the app, all touch gestures and the microphone input.
The key feature of PlaytestCloud is the ability to see your game through the eyes of your target audience - before launching your game. We achieve this by using our playtest software that records the screen, where the players touch, and having the players talk aloud while playing your game. Below you will find information on how we record our playtest videos as well as answers to the most commonly asked questions.
Does the game need to be modified? Is there an SDK?
No. You don't need to modify your game to test it with PlaytestCloud, and there is no need to integrate any SDKs. PlaytestCloud works out-of-the-box with any iOS or Android game.
Is there a performance impact?
We carefully optimized our video recording software to work well with all types of games, resulting in a minimal impact on the gameplay performance.
Sometimes there might be slowdowns in the recorded videos though, as the recording runs with a lower priority than your game code. So it might drop some frames during resource-intensive sequences of your game. This will only affect the video recording. We do our best to keep the gameplay smooth even in such situations.
Because the video is being uploaded in the background while the game is running, players with slower internet connections may see slightly slower download speeds in cases where the game downloads additional content.