Make games that players love
Learn how to improve your mobile & browser games by watching real players.
The Walking Dead - No Man's Land
by Next Games
PlaytestCloud is your one-stop solution for playtesting mobile &
browser games during prototyping, development, soft launch, and after release.
Make data-driven decisions with our gamer-focused surveys.
- Written surveys
- Gamers as target audience
Improve your game's first-time player experience.
- First-time player experience
- 15-60+ minute videos
Keep players coming back by optimizing your early gameplay.
- Ideal at any stage
- 2-5 sessions per player
Improve your players' long-term fun and retention.
- Reduce churn
- Test 3-10 days of gameplay
We can run even the most complex testing scenarios for you using our flexible playtesting platform.
Need an expert?
We work with well-known games user researchers to help you set up and run your projects in an optimal way. Our experts can take your user research to the next level.
Works in all stages
PlaytestCloud has products for every stage of development. From your first idea, to the weekly updates after launch, we‘ve got you covered.
No coding required
With PlaytestCloud you can playtest any game build, be it on iOS, Android, in the browser, or on Facebook — you don’t need to change your code. Our technology safely distributes your build and deactivates it after the playtest.
No coding required
PlaytestCloud automatically adds video recording capabilities to your game. It works with all game engines.
Upload any build. No custom code-signing, provisioning, or Apple Enterprise certificate required.
We remotely disable all game builds after your playtest has been completed so that your in-development game stays safe.
Test synchronous multiplayer games within a specific time window and async multiplayer games with many short sessions. Learn more
Test mood boards, music, and rough prototypes on mobile & desktop. We also support Marvel, Invision, and proto.io.
Ask players questions after their playtest to get an even deeper understanding of how they perceive your game.